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F.E.A.R. 3

New F.E.A.R. developers Day 1 have sacrificed scares for scores, crafting an experience that never stops feeling like a game.

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F.E.A.R.

In F.E.A.R., you might just crawl out of an air duct to find yourself falling into a sewer pond which turns into a bloody hallway that you have to navigate.

Darwin Hang
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