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Where the Heart Is: The Use of Home in Video Games

Home is where we see characters in a state of normalcy. We get to know what the protagonist does between adventures, and for a medium that depends so much on empathizing with the lead character, seeing who they are at home, away from it all, is a significant experience that more developers should consider investigating.

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Devil May Cry: HD Collection

Between the three games, there’s enough done right to appeal to just about everyone, whether players are new or well versed in games.

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Devil May Cry 4

Devil May Cry 4 intermittently strives for a kind of high-Gothic camp, but it jumps willy-nilly into steampunk, lasers-and-robots future shock, and lost-civilization exoticism.

Joe Bernstein
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Devil May Cry 4

The Devil May Cry series takes neither violence nor sex seriously, intending to see both as merely the vehicle to a very basic form of visual stimulation.

G. Christopher Williams
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