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Games

Colonial Power in 'Dishonored 2'

Emily is no representative of lawful order in an otherwise chaotic world.

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Games

The Heart of an Empress: The Surveillance State and 'Dishonored'

Somehow we are to assume that this Empress is some kind of benevolent monarch by contrast to those who killed her, but I'm not exactly sure.

Games

“Remember to Save Often”: The Meta-Game Tactics of 'Dishonored'

Saving in order to knowingly reload isn't so much prescient as it is a tactic that takes advantage of the memory of prior failures. Exploiting the elements that exist outside of the game proper is done out of a desire to play well and to execute even better.

Games

Unconventionally Creepy Games

A game doesn't have to be full of ghosts and zombies to be spooky.

Games

Relearning Patience

I find myself increasingly impatient with games. I tell myself that I don't have the time to invest in a 50 hour RPG. I don't like being asked to slog through a long manual or parse obscure game mechanics. I don't have time for any of that, or so I think.

Games

Paying Too Often for Sex in Video Games

In film, the salacious is something to see. In video games, however, the salacious needs to be something to do.

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