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Games

Colonial Power in 'Dishonored 2'

Emily is no representative of lawful order in an otherwise chaotic world.

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Games

Politics, Sports, and the 'League of Legends' World Championship

The closer eSports comes to mirroring real world sports, the more we’ll see the truly political components of eSports.

Games

The Bric-a-Brac of Games

In gaming generally, relevant and irrelevant objects are forever separated because mixing them up might be too confusing for the player.

Games

Complications in the 'League of Legends' Challenger Series

Something has to change for League of Legends, and it just so happens that any major decision will have long term consequences not just for LoL eSports, but for eSports as a whole.

Games

I Don't Get 'Pokémon Go'

I’ve never felt more out of touch.

Games

'Dark Souls', Bicycles, and Level Design

How well could you draw a map of your favorite video game level?

Games

'Overwatch' and Anger Issues

I get angry in Overwatch not because I hate to lose, but because most of the time when I do lose, I can see so clearly how the loss could have been avoided.

Games

Playing the Pacifist in 'Dark Souls III'

I’ve become some sort of playful anthropologist.

Games

Getting Social with 'Dark Souls III'

If I invade and murder you, it’s for your own good. I swear.

Games

Notes on Cultural Gaming

I would love to see more characters and events inspired by other cultures beyond the use of that culture as set dressing.

Games

The Politics of 'Pandemic - Legacy'

It’s October, and the world is ruined. And I’m to blame.

Games

The Barkley Marathon and Incomprehensible Game Design

The challenge of understanding something enough to beat it is part of the joy of unraveling incomprehensible game design.

Games

Hope and Despair in Video Games

There are moments in games that capture the feud waged in ourselves between hope and despair.

Games

Making 'Netrunner' More Casual

For Netrunner, the rules can only bend so far.

Games

Representing a Disease in 'That Dragon, Cancer'

Cancer is tragic, but it’s also mundane, absurd, and sometimes even funny. That Dragon, Cancer is an unflinching look at the disease.

Games

Representation and Embodiment in Virtual Reality

When you slip on those VR goggles, who do you become?

Games

Delightful Design in 'Super Mario Maker'

With Super Mario Maker, Nintendo created both a tool and a toy.

Games

Love-Hating 'Fallout 4'

Every time that I find something to love about Fallout 4, some tiny, inconsequential element takes me out.

Games

Bad Will Towards Men

Multiplayer games are booming, but they’re often the type of games that systemically inspire irritation towards one another.

Games

The Games I Fear to Play: Reflecting on the Personal in Games

It is reasonable to entwine personal feelings with games. We assign meaning to our actions, even at play, a time when we think ourselves most free.

Games

The Borderlands of 'Cibele'

Cibele manifests the borderlands of youth in the shiny pink and purple screen of a young woman’s computer.

Games

Video Games in the Era of "Engagement"

Candy Crush is a sugar-coated vision of games as a service.

Games

Getting Trapped in 'Metal Gear Solid V's War Economy

MGS V isn’t the first game to comment on the military-industrial complex, but it is probably the sneakiest. It allows you to understand it by allowing you to play your own part in it.

Games

Expressing Yourself in 'Destiny'

Keep in mind that even with the free credits that Bungie gave out to players, the ability to express yourself through these new emotes in Destiny costs real money.

Games

Insignificance in 'Star Wars: Battlefront'

Make no mistake: you’re not the chosen one, and you’re not meant to bring balance to the Force.

Games

Getting to Know the Ground in ‘Metal Gear Solid V’

Metal Gear Solid V: The Phantom Pain teaches you to stop and smell the soil.

Games

'Metal Gear Solid V': The Phantom Pain and the Best Tutorial Ever Made

Metal Gear Solid V's tutorial is like a parent tossing a child into the deep end of a pool, but not before subtly putting on those arm floaties. You’re drowning here, but not really.

Games

A Fleeting Sense of Presence in 'Everybody's Gone to the Rapture'

Looking for authenticity and contrivances while slowly shuffling through the apocalypse.

Games

Feeling Alone in 'Everbody's Gone to the Rapture'

I watch and I listen and I am helpless to provide solace to these people.

Games

Quiet Community Building in 'Splatoon' and 'Rocket League'

From squid parties to replay trolling, I don’t really need to talk to my opponents or teammates to know who they are.

Games

Joining 'The Flock'

The Flock is this back-and-forth effort by a group of people to become the light bearer. While you hold the light, those you shine it on must freeze or die.

Games

'Rocket League' Is a Beautifully Ridiculous Game

Rocket League is a work of art, but it’s more Pelé than Picasso.

Games

Gotham City Burning

Gotham is burning in Batman: Arkham Knight, but what kindles its fires? In daylight, would we find that missing sense of place missing from the empty roads and sidewalks?


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