When not doing strings for the likes of Grizzly Bear or Arcade Fire, Owen Pallett is putting out his own gorgeous string- and synth-laced pop, like his latest, In Conflict, which he gives PopMatters a guided tour of.
One of the core mechanics of JRPGs is party management, which has interesting implications for how the game conveys the journey of a cohesive group over that of an individual. In the JRPG, the player doesn’t control a single character. They’re in control of the whole party all at once.
The Manic Pixie Dream Girl not only teaches men how “to embrace life and its infinite mysteries” but also to violate taboos, the mundane, and all that which represents the prison of order and responsibility.
This week the Moving Pixels podcast crew discuss the history of the cutscene in video games, what they may or may not have evolved into, and whether or not they still have a place in video game storytelling.