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Can Video Game Mechanics Be “Trashy”?

Speed is the pornography of video games. Like adding skin to a film, adding speed to a game isn't usually about making the game a more thoughtful experience. It is about exciting its audience's instincts on the most visceral level possible.

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Call of Duty: World at War

Call of Duty: World at War's catalysts for combat personalize the brutality that the player will mete out on the Axis by dehumanizing and "othering" the Japanese and the Germans as barbarians and monsters.

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Left 4 Dead

Playing as the infected and coordinating with your team as you try and stop the survivors from reaching the safe room is just as fun and fleshed-out as playing as the survivors.

Jason Cook
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Quantum of Solace

The hybridization of Quantum of Solace's first person mechanics with gameplay styles more often found in third person action titles lends the Bond game a curiously more elegant and thoughtful approach to first-person shooting.

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Quantum of Solace

What truly shines in Quantum of Solace is the single player mode, not the multiplayer that the series has become notorious for.

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Mercenaries 2: World in Flames

Things like plot, moral compasses, characters and dialogue are all secondary concerns in Mercenaries 2.

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Haze

Topics at the heart of Haze include the futility of war, torture, enhancement drugs, and the notion of private military corporations.

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Turok

Turok has some sneaky ways of getting the dinos to do his bidding by luring them with flares to enemy forces, allowing the player to sit back and watch the carnage ensue.

G. Christopher Williams
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Call of Duty 4

Call of Duty 4 is a game that warrants its "Mature" rating for far more complex reasons than simply the degree of violence present.

Arun Subramanian
Reviews

F.E.A.R.

In F.E.A.R., you might just crawl out of an air duct to find yourself falling into a sewer pond which turns into a bloody hallway that you have to navigate.

Darwin Hang

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