
‘Promise Mascot Agency’ Shows the Power within the Pinky
Promise Mascot Agency‘s hilarious and grim open-world game shows we hold power for positive change within; even in our little pinky fingers.

Promise Mascot Agency‘s hilarious and grim open-world game shows we hold power for positive change within; even in our little pinky fingers.

MIO: Memories in Orbit isn’t just another entry in the Metroidvania catalog; it’s a meditation on consciousness and identity in a space where the line between organic and artificial life is blurred.

Humble Polish game developer Bloober Team was near death until they created the dark gem in the horror game renaissance, Silent Hill 2 Remake.

It’s fitting that these video games set in 19th century England transform reading into a form of socializing, as reading in the 19th century was communal.

Cuban video game Saviorless joins Lillian Guerra’s scholarship and Tomás Gutiérrez Alea’s film The Last Supper in subverting the Cuban Revolution’s narrative.

Die Gute Fabrik’s Saltsea Chronicles is a poetic journey through emotional waters that the literary cognoscenti mustn’t ignore.

Inspired by Japanese Buddhism and American pop culture, the grotesque is a metaphor for normalcy in the horror video game Silent Hill.

In the adventure game Heaven’s Vault, learning an ancient language is akin to discovering and shaping history; you decide how it is written and interpreted.

Coping with the COVID-19 shutdown via a video game, where I have control over the apocalyptic outcome, was what I needed. Chrono Trigger delivered.

Fans have pledged $11M to a Dungeons & Dragons group because they champion safety and inclusion. Does this have larger, real-world implications?

Who is man? Who is monster? Apollonian and Dionysian dichotomies are at play in the video game series, The Witcher, soon to be a Netflix series.