Featured: Top of Home Page/Moving Pixels/Television‘Westworld’ Ponders the Lives of NPCs By G. Christopher Williams / 5 October 2016 Westworld seems less interested in examining traditional protagonists than interrogating the behaviors and abuses of a fictional world's props, its non-player characters.
Featured: Top of Home Page/Games/Moving PixelsCombat Is Character Development in ‘Uncharted 4’ By Nick Dinicola / 24 June 2016 In Uncharted 4, combat has changed because Nathan Drake has changed.
Featured: Top of Home Page/Games/Moving PixelsBest of the Moving Pixels Podcast: The Roles that We Don’t Want to Play By G. Christopher Williams / 28 March 2016
Featured: Top of Home Page/Games/Moving PixelsUndressing Kratos By G. Christopher Williams / 4 February 2016 If you want a man to represent brutality, in the end you're going to end up taking his clothes off.
Featured: Top of Home Page/Games/Moving PixelsA Brief History of Crime By G. Christopher Williams / 11 February 2015
Featured: Top of Home Page/Games/ReviewsFist of the North Star: Ken’s Rage 2 By Mark Filipowich / 11 March 2013
Featured: Top of Home Page/Features/GamesForgive Me, Father, for I Have Simmed By G. Christopher Williams / 24 February 2013
Featured: Top of Home Page/Games/Moving PixelsMoving Pixels Podcast: Who Do You Not Want to Be? By G. Christopher Williams / 21 May 2012
Featured: Top of Home Page/Games/Moving PixelsPlaying the Bad Guy Feels Good By Mark Filipowich / 8 May 2012
Featured: Top of Home Page/Games/Moving PixelsPortable Gaming’s Siren Song By Scott Juster / 8 March 2012
Featured: Top of Home Page/Games/PopMatters Picks/ReviewsGod of War: Ghost of Sparta By Kris Ligman / 9 December 2010
Featured: Top of Home Page/Games/Moving PixelsImitating Intimacy in Video Games By G. Christopher Williams / 30 June 2010