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Games

A Brief History of Crime

Give me a rational reason to act evil in video games. If I'm going to eat a baby, I just need to believe that there is a good reason why.

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Games

The Video Game Aesthetics of Spartacus: Blood and Sand

Playing a video game is fun, watching it, not so much.

Games

Games as Language Systems

Video games actually carry many of the expressive properties of language itself.

Games

Grand Theft Auto IV

The insane brilliance on display is exemplified in the microcosm of the in-game television.

Games

Grand Theft Auto IV

Niko is very interested throughout the game in killing for the sake of revenge but, perhaps, even more so for the opportunity of wiping out his own past and eradicating his previous life.

Games

TWiG 2008-04-28: As If There's a Choice

Kotaku's gone back to the WiG, so we're keeping the TWiG...Here are the new releases for the week of 2008-04-28.

Games

Swag Tells a Story

A giant box from Rockstar leads to a brief reflection on the context that swag can provide.

Games

Grand Theft Auto Goes...Social?

Yesterday, Rockstar Games announced the Rockstar Social Club, which sounds like a good idea despite the fact that there's nothing "social", really, about it.

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