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Film

On Mishima, and Feeling That One Exists

Mishima: A Life in Four Chapters is a singular portrait of an artist's life lived so fiercely as to have left an indelible mark on an alienated world seeking affirmation for its own existence.

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Games

The Campbellian Myth of Monkey Island

The Secret of Monkey Island is one of the '90s' best examples of interactive fiction, and it accomplishes this by using a variety of narrative and game design techniques to deliver a Joseph Campbell experience.

Games

Zarathustran Analytics in Video Games, Part 10: The Value of Player Experience

The last installment of the ZA series (for now) is finally here, with L.B. Jeffries talking about why the critical focus should be on the experiences games can potentially generate as opposed to other approaches.

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