PopMatters is moving to WordPress. We will publish a few essays daily while we develop the new site. We hope the beta will be up sometime late next week.
Tags
Recent
Games

Bad Will Towards Men

Multiplayer games are booming, but they’re often the type of games that systemically inspire irritation towards one another.

Games

How Often Should Competitive Video Games Be Patched?

Professional video game players should be primarily concerned about playing each other, not the game.

Games

Praying to the RNG Gods: What is Chance's Place in Gaming?

Chance may make eSports a little too interesting.

Erik Kersting
Games

One of the Most Toxic Communities in Online Gaming is Having a Pool Party

Riot Games, the developers of League of Legends, have battled a six year war with its own player base, attempting to find penalties and rewards that might encourage more sportsmanlike behavior in the game. Now, they're throwing a pool party.

Games

What Amy Schumer Taught Me About Video Games

Clear Eyes. Full Hearts. Don't Rape.

Games

The Rise of and Risk of Multiplayer Gaming

Competitive muliplayer gaming has evolved a great deal over the last 30 or more years, but then again, it also hasn't really evolved that much. How many times can we play the Atari 2600's Combat?

Games

The Misguided Ideal of 'Evolve'

Should the design of a game dictate the nature of the community that plays it, or should the community dictate the design?

Games

Big Breasts and Badasses: The Dividing Line of Gender Representation in Gaming

In which the author suggests that the new Lara Croft might be the best example of androgyny in gaming.

Games

'League of Legends' Rek'Sai Isn't a Dude, Dude

Sexuality is an important part of monstrosity, and League of Legends breaks with its traditional depiction of female monsters with this beast.

Games

I Am Blue

Differentiating yourself from other gamers on the basis of a few primary colors may indicate some powerful symbolic and identificatory impulses.

Games

The Roar of a 'League of Legends' Crowd

The atmosphere of any live sporting event is a unique slice of that sport’s spectator culture. Where does eSports, and specifically League of Legends, fit in?

Games

Understanding "OP" in 'League of Legends'

Balance is a design concept that sits upon the shifting sands of player perception and behavior.

Games

I'm Glad 'Quest for Infamy' Exists Even if I Don't Like It

Is nostalgia an excuse for bad design? Is it even bad design if it's done on purpose to evoke nostalgia?

Games

The Benefits of Not Really Living: On Let's Plays in Videogaming

With Google looking to buy Twitch, we take a look back into an early form of videogame spectating and what it means in the context of that acquisition.

Games

Dressing Classy in 'League of Legends'

By regularly releasing new characters, MOBAs like League of Legends reshape expectations about how a character class must look and play.

Games

How Fantasy LCS is Changing 'League of Legends'

Will Fantasy LCS have the power to bring new fans into the eSports scene, including those who do not watch or even play video games?

Games

Worshiping at the Altar of 'Smite'

At some point, League of Legends champions have become for me toys that are just displayed on a shelf, gathering dust, having never been played with. Smite asks me to tear open the packaging and actually get down on the floor to appreciate all the toys I have again.

Games

On Having Caught 'Em All

Am I playing video games or at times merely enduring them?

Games

I Am the Tank

The tank endures.

Games

Gaming with an Expiration Date

Online gaming is like attending a concert, seeing the ballet, swing dancing in the crowd. The moment will be lost in time, but sometimes the most effective and intense experiences can't be captured and instead can only be lived.

Erik Kersting
Games

Greed Is Good: Incentivizing Good Sportsmanship in Online Gaming

Sometimes to get a positive result, you need to appeal to people's baser instincts, not their better angels. Is Dawngate's karma system a better solution to changing player behavior than League of Legends's honor system?

Games

Learning from 'League of Legends' "URF" Mode

Experimenting with broken design lets you examine the ways small changes could have profound effects on play. We are all better for having played an unbalanced version of a well designed game.

Games

Why 'League of Legends' “Ultra Rapid Fire” Mode Needs to Go

The results of Leagues of Legends's "Ultra Rapid Fire" mode were hilarious at first, but there's a reason that April Fool's Day only comes once a year.

Erik Kersting
Games

Tick, Tick, Tick: The Temporal Cost of Free-to-Play Gaming

Free-to-play game developers are playing a game of their own. The object of that game is to gain ownership of your time.

Games

Labor Relations and 'League of Legends'

If we expect eSports to achieve its status as a legitimate and professional sport, then we should expect sponsors and employees to respect and promote a healthy labor relationship.

Games

Mechanizing Terror: 'League of Legends' and Character Design

What I admire about Nocturne's design is how its function reinforces the theme of the character himself, going so far as to evoke visceral emotional responses and actions in players themselves that make sense given the horror that Nocturne is supposed to represent.

Games

Sodomy and the Prison of Multiplayer Gaming

Competitive gaming is about power, hierarchy, leader boards, and all the ways of establishing a pecking order among players. Owning someone is the goal in online gaming. It's about making someone your bitch.

Games

Cheating Well (and Helping Others to Cheat Well, Too)

After trying and failing to figure out the pattern combinations to create some of the advanced mermaids in Mermaid World, my wife decided it was time to do what any good gamer does when faced with a brick wall. She found it was time to cheat.

Games

Creatures of Appetite: The Virtues of Covetousness in Video Games

In games like Diablo, Infinity Blade, or Rogue Legacy, winning is merely a vehicle to more effective acquisition. And that makes me a little leery about myself as a gamer.

Games

Change and Literacy in 'League of Legends'

League of Legends' minute updates and additions ripple outward into hugely varied and surprisingly educational forms of play.

Games

Size, Grandeur, and the Inevitable Disappointment of the Boss Fight

As much as I kind of hate its retrograde commitment to the classic boss fight, still I have to admire the “truthfulness” of Devil May Cry in allowing the numbers behind the image and the actual image itself to reflect one another. That giant-unborn-baby-guy boss is what he appears to be -- frickin' hard.

Games

A Strategy for Dying

The option to “continue” changed the nature of death in games. It could certainly remain an annoyance and a sign of failure, an indication that the player is not executing well, but frankly, any number of games also seem to use death as a feature, as a necessary mechanic for play.

Games

Daddy's Little Gamer, Daddy's Little Murderer

My 13-year-old has more or less never been drawn especially to any hobby. So, this summer when she approached me, somewhat bored I think, and said, “Dad, I want to play a video game. What should I play?” I was kind of surprised.

Games

U Mad?

It’s a very satisfying experience to kill in an online competitive video game. It makes one aware that one’s efforts are significant in, perhaps, the clearest, most visceral metaphor possible. I just made someone else dead.

Games

I Admire Your Ability to Lose

I don’t want to suggest that I don’t play to win. I love winning. It’s just that, quite honestly, I love playing more than I love winning.


Reviews
Collapse Expand Reviews



Features
Collapse Expand Features

PM Picks
Collapse Expand Pm Picks

© 1999-2020 PopMatters.com. All rights reserved.
PopMatters is wholly independent, women-owned and operated.