Featured: Top of Home Page/Features/GamesThe Video Game Trilogy Deathmatch By Nick Dinicola / 19 September 2013
Featured: Top of Home Page/Games/Moving PixelsWhy Do Alternate Endings Matter in Gaming? By Nick Dinicola / 25 January 2013
Featured: Top of Home Page/Games/Moving PixelsRemembering Fun: A Look Back at ‘Prince of Persia: Sands of Time’ By Mark Filipowich / 11 September 2012
Featured: Top of Home Page/Games/Moving PixelsBioware Finally Gets the Morality Meter Right in ‘Mass Effect 3’ By Nick Dinicola / 6 April 2012
Featured: Top of Home Page/Games/Moving PixelsMoving Pixels Podcast: ‘Mass Effect 3’, Our Conclusions and ‘the’ Conclusion By G. Christopher Williams / 2 April 2012
Featured: Top of Home Page/Games/Moving PixelsThe Fallible Morality of ‘Mass Effect 3’ By Nick Dinicola / 30 March 2012
Featured: Top of Home Page/Games/Moving PixelsThe False Dichotomies of ‘Mass Effect’ By Jorge Albor / 29 March 2012
Featured: Top of Home Page/Games/Moving PixelsDeath of a Quarian By G. Christopher Williams / 28 March 2012
Featured: Top of Home Page/Games/Moving PixelsWhy the Ending of ‘Mass Effect’ Should Not Change By Mark Filipowich / 27 March 2012
Featured: Top of Home Page/Games/Moving PixelsWorld Building With Tweets for ‘Mass Effect 3’ By Nick Dinicola / 23 March 2012
Featured: Top of Home Page/Games/Moving PixelsMachismo and ‘Mass Effect’ By G. Christopher Williams / 21 March 2012