Featured: Top of Home Page/Games/Moving PixelsThe False Dichotomies of ‘Mass Effect’ By Jorge Albor / 29 March 2012
Featured: Top of Home Page/Games/Moving PixelsDeath of a Quarian By G. Christopher Williams / 28 March 2012
Featured: Top of Home Page/Games/Moving PixelsWhy the Ending of ‘Mass Effect’ Should Not Change By Mark Filipowich / 27 March 2012
Featured: Top of Home Page/Games/Moving PixelsMoving Pixels Podcast: The ‘Mass Effect’ Effect By G. Christopher Williams / 26 March 2012
Featured: Top of Home Page/Games/Moving PixelsMachismo and ‘Mass Effect’ By G. Christopher Williams / 21 March 2012
Featured: Top of Home Page/Features/GamesOther Princesses, Other Castles: The Problem with Playing Romantically in Video Games By G. Christopher Williams / 24 October 2011
Featured: Top of Home Page/Games/Moving PixelsScary Transmedia Synergy Within the ‘Gears of War’ Universe By Nick Dinicola / 23 September 2011
Featured: Top of Home Page/Games/Moving PixelsThematic Confusion in the Branching Narratives of Video Games By Nick Dinicola / 2 September 2011
Featured: Top of Home Page/Games/Moving PixelsCollaborative Conflict in ‘Mass Effect’ By Nick Dinicola / 15 July 2011
Featured: Top of Home Page/Games/Moving PixelsWatching As Gameplay: ‘L.A. Noire’ Merely a Visual Novel? By G. Christopher Williams / 22 June 2011
Featured: Top of Home Page/Games/Moving PixelsLet’s Play: Interactivity by Proxy in a Web 2.0 Culture (Part 4) By Kris Ligman / 3 May 2011
Featured: Top of Home Page/Games/Moving PixelsSpace Jihadists: ‘Mass Effect 2: Arrival’ Just Keeps Digging Its Hole Deeper By Kris Ligman / 5 April 2011