Featured: Top of Home Page/Games/Moving Pixels ‘SUPERHOTLine Miami’ Is Exactly What It Sounds Like By Nick Dinicola / 29 April 2016 SUPERHOTLine Miami provides a perfect case study in how slow-motion affects the pace and tone of a game.
Featured: Top of Home Page/Games/Moving Pixels/Podcasts Moving Pixels Podcast: Our Best Games of 2012 By G. Christopher Williams / 21 January 2013
Featured: Top of Home Page/Features/Games Of Assholes and Antiheroes: Morality in ‘Borderlands 2’ By Nick Dinicola / 25 November 2012
Featured: Top of Home Page/Games/Moving Pixels/Podcasts Moving Pixels Podcast: The Return of Payne By G. Christopher Williams / 18 June 2012
Featured: Top of Home Page/Games/Moving Pixels The Excellent Dialogue of ‘Max Payne 3’ By Nick Dinicola / 8 June 2012
Featured: Top of Home Page/Games/Moving Pixels ‘Max Payne 3’ Proves “Exciting” Doesn’t Have to Mean “Empowering By Nick Dinicola / 1 June 2012
Featured: Top of Home Page/Games/Moving Pixels ‘Max Payne 3’: A Shooting Gallery with Teeth By G. Christopher Williams / 23 May 2012