Tags
Recent
Games

Where the Heart Is: The Use of Home in Video Games

Home is where we see characters in a state of normalcy. We get to know what the protagonist does between adventures, and for a medium that depends so much on empathizing with the lead character, seeing who they are at home, away from it all, is a significant experience that more developers should consider investigating.

Games

Being Lara Croft, or, We Are All Sci-Fi

If the Lara facing us is a living contradiction, at once a sex symbol and a rejection of the objectifying gaze, the videogame's Lara Croft -- mute, unreal, and looking the other way -- is a virtual contradiction, at once a sort of riot grrrl and a sort of fetish.

Mike Ward
Reviews
Features
PM Picks

© 1999-2020 PopMatters.com. All rights reserved.
PopMatters is wholly independent, women-owned and operated.