Featured: Top of Home Page/Moving Pixels/Television ‘Westworld’ Ponders the Lives of NPCs By G. Christopher Williams / 5 October 2016 Westworld seems less interested in examining traditional protagonists than interrogating the behaviors and abuses of a fictional world's props, its non-player characters.
Featured: Top of Home Page/Features/Games ‘Undertale’ and Immanuel Kant: Ethics in Video Games By Kat Smalley / 2 June 2016
Featured: Top of Home Page/Games/Moving Pixels/Podcasts Best of the Moving Pixels Podcast: What’s the Point of Points? By G. Christopher Williams / 25 April 2016
Books/Featured: Top of Home Page/Games/Reviews ‘The 100 Greatest Console Video Games’ Chooses Style Over Substance By Colin Fitzgerald / 17 August 2015
Featured: Top of Home Page/Games/Moving Pixels Moving Pixels Podcast: The Greatest Couples in Video Games By G. Christopher Williams / 16 February 2015
Featured: Top of Home Page/Features/Games Why Don’t Videogames Have Their Own Criterion Collection? By PopMatters Staff / 7 July 2014
Books/Featured: Top of Home Page/Reviews ‘You’ and the Minutia of Coding Vintage Video Games By Zachary Houle / 10 July 2013
Featured: Top of Home Page/Games/Moving Pixels A Space for the Boys: Considering the Gendered Quality of Arcade Culture By G. Christopher Williams / 20 February 2013
Featured: Top of Home Page/Features/Games People Are Sickening: The Bug’s Eye View of Pandemic Games By PopMatters Staff / 5 February 2013
Featured: Top of Home Page/Features/Games Paying Too Often for Sex in Video Games By G. Christopher Williams / 15 October 2012
Culture/Featured: Top of Home Page/Features/Games The Good, the Bad, and the Moral: An Exploration of Ethical Questions in the Gaming World By PopMatters Staff / 10 October 2012
Featured: Top of Home Page/Features/Games The Pleasures of Playing in an Economy of Pain By G. Christopher Williams / 16 August 2012