This is good old fashioned swords and sorcery gaming focused on action, tactics, and frantic, fast paced, intense battles in which one mistake can cost you dearly. Winning here feels rewarding for both the brain and the reflexes.
This generation of consoles has become more and more obsessed with multiplayer. This wouldn’t be a problem if single and multiplayer were kept separate, but the unnatural breeding of the two result in offspring like Peace Walker where playing alone is an option, just not a viable one.
Cashing in on nostalgia is a lucrative business, and while I’m sure that long term fans have their rose-tinted glasses surgically attached to their faces, newbies such as myself will be wondering: what’s the fuss?