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Dead or Alive: Dimensions

Fighting games seem to be making the most noise in the 3DS's rather lackluster launch line-up and it stems from the perfect marriage between fighter and level as a definition of depth.

Eric Kravcik
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SBK X: Superbike World Championship

The racing genre is usually defined as either simulation or arcade, but Deep Silver’s SBK X: Superbike World Championship attempts to satisfy both of the normally segregated audiences by leaving the choice up to the player.

Eric Kravcik
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Flip's Twisted World

Because of the pure neglect that he feels, Flip goes behind his master’s back and opens the forbidden book, transporting him into a world where he will be truly tested for the first time.

Eric Kravcik
Reviews

Medal of Honor

Before it was even released, EA’s Medal of Honor ran through a media hacksaw, resulting in some enemy name changes, but more importantly, it brought to light the emotional obstacles any form of entertainment has to go through when trying to interpret a conflict that’s still being written.

Eric Kravcik
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'Ivy the Kiwi?': Playing at a Distance

So, what we have is an estranged bird that can’t fly, who was abandoned at birth by her mother, and is also physically unlike any other kiwi; it’s no wonder that Ivy is stubborn and believes that she can find her own way around without the help of others, including the gamer.

Eric Kravcik
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Wipeout: The Game

Wipeout is an attempt to create a game that is worth playing, which may conflict with the intentions of the show it is mimicking.

Eric Kravcik
Reviews

Bit.Trip Runner

A major difference between traditional 2D platformers and Bit.Trip Runner is the way that the world is navigated. In Bit.Trip Runner, the level runs at you, forcing you to conform to the developers' definition of the right way to play the game.

Eric Kravcik
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