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Games

Must I Say Goodbye?: Leaving Behind jRPGs

The idea of Japanese RPGs vs. Western RPGs seems like a false dichotomy. Rather, it’s just jRPGs vs. everything else.

Games

'Dear Esther', We’re Moving Past Story

Dear Esther critiques games that use innumerable amounts of game mechanics to communicate experience. It achieves much with just one.

Games

One Day That Wall Is Gonna Fall: Game Design for Everyone

Zia’s song from Bastion wasn’t meant to be a challenge to gaming juggernauts, but it will be on the lips of those leaving GDC this year.

Games

Women, the Ensemble, and Narrative Authority in the 'Final Fantasy' Series

What makes some of the games in the Final Fantasy series interesting is how much the women share narrative responsibility with other characters.

Reviews

'Final Fantasy XIII-2' Looks Like a Company Grasping at Straws

A lot of XIII-2’s value comes from the correct choices it made to improve its predecessor, but it also makes you wonder if Square Enix improved the right things.

Games

How Could He?: Exploring Social Issues Through 'Dragon Age II'

No one is implying that the LGBT community turn into blood magicians and that the religious march out to cage and murder them, but this conflict still echoes the tensions felt in the lives of real people.

Games

Narrative Is a Game Mechanic

If game mechanics are meant to provide players with experiences such as fun and anxiety, then narrative actually is a game mechanic, as much as game mechanics can also be narrative elements.

Games

The Elder Scrolls V: Skyrim

It isn’t just being pretty that makes Skyrim feel like a Jack London story, but instead its philosophy of striving for a photorealistic depiction of a reality.

Games

Mass Appeal vs. Accessibility in Video Games

Video games reflect themes and skills found in boys’ styles of play as children, and any introduction of qualities that are different from that (especially if tagged as feminine) are cast out as inferior “casual” games.

Games

Those Games Left Off of the "Game of the Year" Lists

Why can't free-to-play games or extremely niche titles be featured on end of the year lists?

Games

Storyline? In 'Skyrim'? No Thanks!

The narrative rests in the relationship between the environment and the items found in it, specifically placed for the player to find and create an explanation.

Reviews

Girl With a Heart of

There aren’t many games that you play as a young girl in a mature situation.

Mattie Brice
Games

On Men’s Sexualization in Video Games

Because pornography typically has straight male consumption in mind, its politics leak into games by highlighting how they look at women and other men in porn. We would have to look to pornography made for women and gay men and apply how the camera looks at the performers for a holistic approach to sexualizing characters.

Mattie Brice
Games

Speaking in Accents and the American Ethnocentrism in Video Games

The cultural politics that voice acting implies often escape analysis.

Mattie Brice
Games

Why You Should Give 'Dragon Age II' a Second Chance

It’s possible that gamers haven’t figured out a use for criticism. But one of its uses is the possibility for encouraging new perspectives and second chances.

Mattie Brice
Reviews
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