In storytelling, the past dictates the future. Plots are laid out like traps that our heroes inevitably fall into. And we, watching Bruce Willis in Looper, or reading of Dream in The Sandman, are thus fated, as well.
With a focus on combat and bloodshed, many games find themselves telling stories about human struggle of the most calamitous kind. This week the Moving Pixels podcast discusses war stories told in video games.