Media

Horror Puzzle Video Game ‘The Exit 8’ Is an Inescapable Meme

Horror Puzzle Video Game ‘The Exit 8’ Is an Inescapable Meme

The horror puzzle video game The Exit 8 is peak capitalist art, or if you prefer, content farm. Either way, it’s also an inescapable meme.

The Art of Psychological Warfare

The Art of Psychological Warfare

From marketing manipulation to all-out psychological warfare, Stories Are Weapons clarifies how our world – and worldview – is seldom our own.

How Rap’s Civil War Was Shaped by AI

How Rap’s Civil War Was Shaped by AI

The recent “Rap Civil War” accelerated the use of AI in rap music and, as with digital sampling, creatives will use it regardless of the implications.

Cuban Video Game ‘Saviorless’ Subverts the Revolution’s Narrative

Cuban Video Game ‘Saviorless’ Subverts the Revolution’s Narrative

Cuban video game Saviorless joins Lillian Guerra’s scholarship and Tomás Gutiérrez Alea’s film The Last Supper in subverting the Cuban Revolution’s narrative.

Gaming the O.J. Simpson Murder Trial

Gaming the O.J. Simpson Murder Trial

Did gaming the O.J. Simpson murder trial allow for deeper conversations about our most hidden emotions, ugliest prejudices, and disturbing desires?

Five Sci-fi Video Game Soundtracks for the End of the World

Five Sci-fi Video Game Soundtracks for the End of the World

PopMatters looks to the sonic canvas of five sci-fi video game soundtracks, because every dystopia, no matter how bleak, deserves good music.

‘Bahnsen Knights’ Game Revels in ’80s Pulp Fiction

‘Bahnsen Knights’ Game Revels in ’80s Pulp Fiction

Bahnsen Knights‘ story is an intersection between violent fanaticism and German expressionist philosophy. The clue is in the game’s title.

‘The Media Swirl’ and the Glitter in Your Eyes

‘The Media Swirl’ and the Glitter in Your Eyes

In this excerpt from The Media Swirl, Carol Vernallis peers through the glitter of the stunning party scene in Baz Luhrmann’s The Great Gatsby and exams its sparkling layers of meaning.

McKenzie Wark’s ‘Raving’ and the Need to Dissociate from the Body and Self

McKenzie Wark’s ‘Raving’ and the Need to Dissociate from the Body and Self

McKenzie Wark’s understanding of ravespace as a constructed situation in nonlinear ketamine-time comports with my experience raving on weekends as a freshman in college.

Too Powerful to be Merely Entertainment: Video Games and the Work of Nicholas O’Brien

Too Powerful to be Merely Entertainment: Video Games and the Work of Nicholas O’Brien

Video game designer Nicholas O’Brien creates and curates in a medium starving for critical conversation.

‘Totally Wired: The Rise and Fall of the Music Press’

‘Totally Wired: The Rise and Fall of the Music Press’

In this excerpt from Paul Gorman’s history of music magazines, Totally Wired we experience the heady ascent of “rock and pop culture journalism” fueled by the seemingly endless energy of music fans.

‘British Vogue’ Editor Edward Enninful Zigs Where Others Zag

‘British Vogue’ Editor Edward Enninful Zigs Where Others Zag

British Vogue editor Edward Enninful tells the story of his career swerves as straightforwardly as possible in his absorbing memoir, A Visible Man.